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The Dreamcast [a] is the final home video game console manufactured by Sega.It was released on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe.
Dreamcast: Home Sega: 1999 4.1 million PlayStation Vita: Handheld Sony: 2012 1.9 million PC Engine/TurboGrafx-16: Home NEC/Hudson Soft: 1989 2.5 million [47] Master System: Home Sega: 1986 2 million [48] Atari 7800: Home Atari: 1986 2 million [49] Sega CD Home Sega: 1992 1.5 million [17] Sega Saturn: Home Sega: 1995 1.4 million
In addition, Sega's short-lived support/success of its post-Mega Drive products the Mega-CD, 32X and Saturn had left developers and customers skeptical, with some holding out to see whether the Dreamcast or PlayStation 2 would come out on top. [23] Sega's decision to implement a GD-ROM (though publicly advertised as a CD-ROM) for storage medium ...
At 2.5 million copies, Sonic Adventure is the best-selling Dreamcast game. According to GamePro , the Dreamcast's game library was celebrated. [ 6 ] In January 2000, Electronic Gaming Monthly wrote that "with triple-A stuff like Soul Calibur , NBA 2K , and soon Crazy Taxi to kick around, we figure you're happy you took the 128-bit plunge". [ 7 ]
Sega discontinued the Dreamcast's hardware in March 2001, and software support quickly dwindled as a result. [ 21 ] [ 22 ] Software largely trickled to a stop by 2002, [ 20 ] [ 23 ] though the Dreamcast's final licensed game on GD-ROM was Karous , released only in Japan on March 8, 2007, nearly coinciding with the end of GD-ROM production the ...
The Dreamcast VGA Box is an accessory for the Dreamcast, a video game console produced by Sega, that allows it to output to a computer monitor or a high-definition television (HDTV) set through a VGA connector in 480p, otherwise known as progressive scan. [1] [2] The Dreamcast was one of the first consoles to support 480p and HDTV in general.
Dreamcast Collection is a video game compilation developed and published by Sega for the Xbox 360 and Microsoft Windows, with each game included being a remastered version of its original release. A PlayStation 3 version was planned but was scrapped for unknown reasons.
Variations on the "big box" format include a box within a sleeve, such as Unreal, and a box with a fold-out front cover, such as Black & White. Games re-released as budget games usually came in much smaller boxes—a common format for Amiga budget games was a thin square box roughly 13 cm x 13 cm x 2 cm (roughly 5in x 5in x 1in).