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  2. Call of Duty: World at War - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War

    World at War was announced on June 23, 2008, by Activision, who confirmed that the game was to be released in fall 2008, and that the series would revert to its customary World War II setting. [18] The game took about two years to make, twice as long as Treyarch's previous entry to the series, Call of Duty 3. [6]

  3. Call of Duty: World at War – Final Fronts - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    Call of Duty: World at War – Final Fronts is a first-person shooter video game for the PlayStation 2 console, released in November 2008. [4] It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II.

  4. List of World War II video games - Wikipedia

    en.wikipedia.org/wiki/List_of_World_War_II_video...

    Decisive Battles of World War II: Battles in Normandy (2004) Decisive Battles of World War II: Battles in Italy (2005) Battlefront (2007 video game) (2007) (Namesake of 1986 version) Kharkov: Disaster on the Donets (2008) Across the Dnepr: Second Edition (2010) (Expansion. Remake of 2003 namesake title.)

  5. Gary Grigsby's World at War - Wikipedia

    en.wikipedia.org/wiki/Gary_Grigsby's_World_at_War

    Gary Grigsby's World at War was announced in February 2004. [2] 2 by 3 Games developed it concurrently with War in the Pacific, a significantly more complicated title.The company's Joel Billings noted that playtesting World at War was relatively simple: "In WitP the longest scenario can last around 1700 turns, while GGWaW ' s longest scenario lasts around 25 turns". [3]

  6. Call of Duty: World at War (Nintendo DS) - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    Mode (s) Single-player, multiplayer. Call of Duty: World at War is a first-person shooter video game in the Call of Duty franchise, released for the Nintendo DS. [3] The game takes place during World War II and features many elements of gameplay typical to the series, including vehicular missions and the usage of iron sights.

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  8. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.

  9. Call of Duty: World at War – Zombies - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    Single-player, multiplayer. Call of Duty: World at War – Zombies (also known as simply Call of Duty: Zombies) was a first-person shooter video game developed by Ideaworks Game Studio, and published by Activision for iOS. It was a spin-off of the Call of Duty series, and based on the Zombies mode of Call of Duty: World at War. [1]