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Chrono Trigger 's six playable characters (plus one optional character) come from different eras of history. Chrono Trigger begins in 1000 AD with Crono, Marle, and Lucca. Crono is the silent protagonist, characterized as a fearless young man who wields a katana in battle. Marle, revealed to be Princess Nadia, lives in Guardia Castle; though ...
Chrono Trigger is a role-playing video game which was released on the Super Nintendo Entertainment System on March 11, 1995 in Japan and on August 22 in North America. The game's story follows a group of young adventurers led by Crono, who are accidentally transported through time and learn that the world will be destroyed in the distant future.
In Final Fantasy IV and Chrono Trigger, the player controls a set of characters, closely following the role-playing video game genre. The methods of viewing and controlling the characters are separated by three different "screens": the overworld, where the characters traverse to different locations; the field map, where the characters explore locations such as towns and dungeons; and the ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
Masato Kato implied in an interview that this character is the same as Chrono Trigger's Robo, whose real name was also Prometheus. [4] Magus was slated to appear in Chrono Cross. Several designs were considered for his appearance, including one close to his Chrono Trigger design, one as a teenage boy, and one as a masked magician called Guile. [16]
Yuji Horii (堀井 雄二, Horii Yūji, born January 6, 1954) is a Japanese author, video game designer, writer and director best known as the creator of the Dragon Quest franchise, [1] supervising and writing the scenario for Chrono Trigger, and The Portopia Serial Murder Case, released in 1983 as one of the first visual novel adventure games.
In the English Super Nintendo version, the suggestion that Ayla was attracted to Lucca was removed and replaced with showing respect to her for her power. [8] Chrono Trigger DS localizer Tom Slattery changed this English localization to be close to the original without explicit reference to Ayla's attraction to Lucca. [8]
Kato left Square after designing the plot of Final Fantasy XI: Rise of the Zilart to become a freelance scenario writer. In addition to games for different companies, he has continued to work on Square Enix projects such as the World of Mana series, an enhanced port of Chrono Trigger for the Nintendo DS, and three more expansion chapters for Final Fantasy XI.