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  2. Sonic Robo Blast 2 - Wikipedia

    en.wikipedia.org/wiki/Sonic_Robo_Blast_2

    Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine. It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [ 5 ] and was the first fan-made 3D Sonic game created. [ 6 ]

  3. List of unofficial Sonic the Hedgehog media - Wikipedia

    en.wikipedia.org/wiki/List_of_unofficial_Sonic...

    The creator would later refine many of the game's mechanics for an original project, Rollin' Rascal, which was crowdfunded via Kickstarter in 2024. [27] Sonic 3D in 2D is a reimagining of Sonic 3D Blast as a classic-style 2D Sonic game. Unlike the original, Tails and Knuckles are included as playable characters and retain their abilities from ...

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  5. GitLab - Wikipedia

    en.wikipedia.org/wiki/GitLab

    GitLab Inc. is a company that operates and develops GitLab, an open-core DevOps software package that can develop, secure, and operate software. [9] GitLab includes a distributed version control system based on Git, [10] including features such as access control, [11] bug tracking, [12] software feature requests, task management, [13] and wikis [14] for every project, as well as snippets.

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In August 2014 the source code for the game's X-Ray Engine 1.5.10 became available on GitHub under a non-open-source license. [224] The successor's engine, X-ray 1.6.02, became available too. [ 225 ] [ 226 ] As of October 2019 the xray-16 engine community fork, "OpenXRay", achieved compiling state and support for the two games Call of Pripyat ...

  7. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Soon, countless players were creating custom WADs and sharing them over AOL, the CompuServe forums, and other Internet-based channels. Many of the WADs were made in the style of the base game, others were based on existing TV series, films, or original themes. Some of the id Software staff have revealed that they were impressed by some of the WADs.

  8. Tyler, the Creator Slams ‘Racist’ Swifties for Trying to ...

    www.aol.com/tyler-creator-slams-racist-swifties...

    Tyler, the Creator instantly and fiercely addressed the recent backlash he’s received online during his recent “30 Minutes of Chromakopia” mini-concert in Boston on Halloween. The rapper’s ...

  9. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.