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  2. Xbox (app) - Wikipedia

    en.wikipedia.org/wiki/Xbox_(app)

    The original logo of the Xbox One SmartGlass app. Xbox 360 SmartGlass was originally announced at E3 2012, for Windows 8, Android and iOS.Microsoft demonstrated use cases for the new app within both games and entertainment, including a minimap for Ascend: New Gods, a second screen experience for School of Rock with supplemental content, and Game of Thrones (with interactive maps and family ...

  3. List of Xbox One and Series X/S applications - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_One_and...

    Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.

  4. Xbox 360 technical problems - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_technical_problems

    Almost at the same time the Xbox 360 was released in late 2005, customers began reporting circumferential scratches found on discs used in their Xbox 360 consoles. Almost two years later, in February 2007, the web site "The Llamma's Adventures" investigated the matter and concluded that some Xbox 360 disc drives lack a mechanism to secure the ...

  5. Burnout 3: Takedown - Wikipedia

    en.wikipedia.org/wiki/Burnout_3:_Takedown

    The Crash mode from Burnout 2: Point of Impact returns but has been enhanced to accommodate the Aftertouch feature. [2] The goal of Crash mode is to create the largest amount of monetary damage in a multi-vehicle collision at a junction full of traffic. [2] [5] The game includes a total of one hundred Crash junctions. [3]

  6. WWE 2K15 - Wikipedia

    en.wikipedia.org/wiki/WWE_2K15

    On August 4, 2014, IGN revealed that the game will feature a historical mode, which focuses on past WWE rivalries. [6] Called the "2K Showcase", the story mode is similar to WWE 2K14 ' s 30 Years of WrestleMania mode in that it focuses on historical events, but will be more like the Attitude Era mode in WWE '13 where it emphasizes specifics rather than generalities.

  7. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  8. The Suffering (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Suffering_(video_game)

    The game was also credited with putting Midway "back on the map" as a major video game publisher after several years of games underperfoming. [72] In April, Midway announced their projected revenue for the first quarter of 2004 was $18 million, primarily due to the success of The Suffering. On April 6, Midway purchased Surreal Software.

  9. Parrondo's paradox - Wikipedia

    en.wikipedia.org/wiki/Parrondo's_paradox

    For example, one game of A followed by one game of B (ABABAB...) is a losing game, while one game of A followed by two games of B (ABBABB...) is a winning game. This coin-tossing example has become the canonical illustration of Parrondo's paradox – two games, both losing when played individually, become a winning game when played in a ...