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  2. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    WDDM drivers allow video memory to be virtualized, [6] and video data to be paged out of video memory into system RAM. In case the video memory available turns out to be insufficient to store all the video data and textures, currently unused data is moved out to system RAM or to the disk. When the swapped out data is needed, it is fetched back.

  3. Out of memory - Wikipedia

    en.wikipedia.org/wiki/Out_of_memory

    Out of memory screen display on system running Debian 12 (Linux kernel 6.1.0-28) Out of memory (OOM) is an often undesired state of computer operation where no additional memory can be allocated for use by programs or the operating system. Such a system will be unable to load any additional programs, and since many programs may load additional ...

  4. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    New memory is allocated frequently for one-time tasks, such as when rendering the frames of a computer game or animated video; A program can request memory, such as shared memory, that is not released, even when the program terminates; Memory is very limited, such as in an embedded system or portable device, or where the program requires a very ...

  5. Bright Memory - Wikipedia

    en.wikipedia.org/wiki/Bright_Memory

    Bright Memory (Chinese: 光明记忆) is a first-person shooter game developed by FYQD Personal Studio and published by Playism.. Created by a single developer in his spare time, it was initially released through Steam's Early Access program for Microsoft Windows as Bright Memory: Episode 1 on 12 January 2019, eventually leaving early access on 25 March 2020.

  6. Dynamic video memory technology - Wikipedia

    en.wikipedia.org/wiki/Dynamic_video_memory...

    The amount of video memory is dependent upon the amount of pre-allocated video memory plus DVMT allocation. DVMT, as its name implies, dynamically allocates system memory for use as video memory to ensure more available resources for 2D/3D graphics performance, e.g. for graphically demanding games.

  7. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  8. 3 GB barrier - Wikipedia

    en.wikipedia.org/wiki/3_GB_barrier

    Many 32-bit computers have 32 physical address bits and are thus limited to 4 GiB (2 32 words) of memory. [3] [4] x86 processors prior to the Pentium Pro have 32 or fewer physical address bits; however, most x86 processors since the Pentium Pro, which was first sold in 1995, have the Physical Address Extension (PAE) mechanism, [5]: 445 which allows addressing up to 64 GiB (2 36 words) of memory.

  9. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    On June 25, 2008, AMD became the first company to ship products using GDDR5 memory with its Radeon HD 4870 video card series, incorporating Qimonda's 512 Mb memory modules at 3.6 Gbit/s bandwidth. [13] [14] In June 2010, Elpida Memory announced the company's 2 Gb GDDR5 memory solution, which was developed at the company's Munich Design Center ...