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Trails, known as Kiseki [a] in Japan, is a series of science fantasy role-playing video games by Nihon Falcom that is a part of their larger The Legend of Heroes franchise.
An English patch by the fan translation group Geofront was released in October 2021, [13] with an official version scheduled to be released by Refint/games for Nintendo Switch, PlayStation 4, PlayStation 5, and Windows in 2025. [14]
Trails Through Daybreak marks the start of the second half of the series' narrative, and the beginning of a new story arc that continues with its sequels Trails Through Daybreak II and Kai no Kiseki. It features a new proprietary game engine by Falcom that replaced the PhyreEngine used in the Trails of Cold Steel series. [ 2 ]
The Legend of Heroes, known in Japan as Eiyū Densetsu, [a] is a series of role-playing video games developed by Nihon Falcom.First starting as a part of the Dragon Slayer series in the late 1980s, the series evolved into its own decade-spanning, interconnected series with seventeen entries, including several subseries.
A remastered version for the PlayStation 4, The Legend of Heroes: Trails of Cold Steel I: Kai -Thors Military Academy 1204-, was released in Japan on March 8, 2018. It includes many features seen in the Windows release, such as support for 4K resolution and a "high speed skip" combat feature. [ 13 ]
A Windows port was released in Asia by Clouded Leopard Entertainment in January 2023, with an English version by NIS America, including a Nintendo Switch version, released on February 14, 2025. A sequel, The Legend of Heroes: Kai no Kiseki, was released in 2024.
A remastered version for the PlayStation 4, The Legend of Heroes: Trails of Cold Steel II: Kai, was released in Japan on April 26, 2018, and in North America and Europe in June 2019. [ 8 ] [ 9 ] [ 10 ] A port for the Nintendo Switch , developed and published by Clouded Leopard Entertainment, was released in Japan and Asia on August 5, 2021.
The game was localized into English by Xseed Games, who had acquired the rights to bring the Trails in the Sky trilogy to North America in May 2010. [9] [10] The length of the script for Trails in the Sky FC, which contains approximately 1.5 million Japanese characters, presented a challenge for the team's editors. [11]