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Microsoft Flight Simulator X (FSX) is a 2006 flight simulation video game originally developed by Aces Game Studio and published by Microsoft Game Studios for Microsoft Windows. It is the sequel to Microsoft Flight Simulator 2004 and the tenth installment of the Microsoft Flight Simulator series, which was first released in 1982.
Acceleration introduces new features to Flight Simulator X, including 30 new single-player and 19 multiplayer missions, three new aircraft: the F/A-18A Hornet, EH-101 helicopter and the P-51D Mustang, and new scenery enhancements for sites including Berlin, Istanbul, Cape Canaveral and the Edwards Air Force Base. [1]
Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista .
Flight Simulator X (version 10.0), abbreviated as FSX, is the tenth edition in the Flight Simulator franchise. It features new aircraft, improved multiplayer support, including the ability for two players to fly a single plane, and players to occupy a control tower available in the Deluxe Edition, and improved scenery with higher resolution ...
Microsoft Flight Simulator [b] is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios.It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006.
Microsoft Flight is an amateur flight simulation from Microsoft Studios created as a spin-off of the Microsoft Flight Simulator series. [2] The game [2] is offered "free-to-play"; charging players for downloading extra content, aircraft or scenery.
David Florance for Compute! said "shortcomings are easily outweighed by the sheer delight this program brings." [4]Jason Durbin for PC World said of v. 2.13 "for the timid types who wouldn't be caught living or dead at 10,000 feet, Microsoft Flight Simulator is an excellent way to enjoy the thrill of flight vicariously."
Prior to the rise of video games, Sega produced Jet Rocket (1970), a first-person arcade combat flight simulator electro-mechanical game (EM game) featuring cockpit controls that could move the player aircraft around a landscape displayed on a screen and shoot missiles onto targets that explode when hit. [2]