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Expected is a template class for C++ which is on the C++ Standards track. [ 15 ] [ 16 ] Alexandrescu proposes [ 17 ] Expected<T> as a class for use as a return value which contains either a T or the exception preventing its creation, which is an improvement over use of either return codes or exceptions exclusively.
Alexander Stepanov. Alexander Alexandrovich Stepanov (Russian: Алекса́ндр Алекса́ндрович Степа́нов; born November 16, 1950, Moscow) is a Russian-American computer programmer, best known as an advocate of generic programming and as the primary designer and implementer of the C++ Standard Template Library, [1] which he started to develop around 1992 while ...
In computer programming, the term hooking covers a range of techniques used to alter or augment the behaviour of an operating system, of applications, or of other software components by intercepting function calls or messages or events passed between software components.
TScript is an object-oriented embeddable scripting language for C++ that supports hierarchical transient typed variables (TVariable). Its main design criterion is to create a scripting language that can interface with C++, transforming data and returning the result. This enables C++ applications to change their functionality after installation.
Microsoft Detours is an open source library for intercepting, monitoring and instrumenting binary functions on Microsoft Windows. [1] It is developed by Microsoft and is most commonly used to intercept Win32 API calls within Windows applications.
Wt (pronounced "witty") is an open-source widget-centric web framework for the C++ programming language. It has an API resembling that of Qt framework (although it was developed with Boost, and is incompatible when mixed with Qt), also using a widget-tree and an event-driven signal/slot system.
If you believe in fairies, there’s a good chance you grew up loving the 1991 film Hook. The Steven Spielberg-directed adventure movie starred the late Robin Williams as Peter Banning, a.k.a. the ...
Programs built with CrossBridge are up to 10 times faster than normal ActionScript code, [4] [5] [6] but up to 2× to 10× slower than native C++ code. [ 11 ] CrossBridge can generate Flash Player movies ( .swf files), or Flash Libraries ( .swc files), which can then be used by larger projects written in ActionScript 3 and compiled using the ...