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Variable frame rate (or VFR) is a term in video compression for a feature supported by some container formats which allows for the frame rate to change actively during video playback, or to drop the idea of frame rate completely and set an individual timecode for each frame.
Frame rate up-conversion (FRC) is the process of increasing the temporal resolution of a video sequence by synthesizing one or more intermediate frames between two consecutive frames. A low frame rate causes aliasing, yields abrupt motion artifacts, and degrades the video quality. Consequently, the temporal resolution is an important factor ...
For example, Compact Disc Digital Audio and Digital Audio Tape systems use different sampling rates, and American television, European television, and movies all use different frame rates. Sample-rate conversion prevents changes in speed and pitch that would otherwise occur when transferring recorded material between such systems.
Sixth generation NVENC implements HEVC 8K encoding at 30 FPS, HEVC B-frames and HEVC B-frames as reference (with support for each and middle modes [16]) and Alpha HEVC [17] support and provides up to 25% bitrate savings for HEVC and up to 15% bitrate savings for H.264. The initial launch of the Nvidia GeForce GTX 1650 was exempt from this ...
In general, SMPTE timecode frame rate information is implicit, known from the rate of arrival of the timecode from the medium. It may also be specified in other metadata encoded in the medium. The interpretation of several bits, including the color framing and drop frame bits, depends on the underlying data rate. In particular, the drop frame ...
2K distributions can have a frame rate of either 24 or 48 FPS, while 4K distributions must have a frame rate of 24 FPS. [6]: §3.1.4.2 Some articles claim that the terms "2K" and "4K" were coined by DCI and refer exclusively to the 2K and 4K formats defined in the DCI standard. [8]
FPS 1. An abbreviation for first-person shooter. 2. An abbreviation for frames per second. See frame rate. frag To kill or achieve a kill in a game against a player or non-player opponent. [66] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect
MPEG-1 is a standard for lossy compression of video and audio.It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) [2] without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical.