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Into the Unknown contains an assortment of new powers, equipment, feats, character themes, and three player races; the svirfneblin, the kobold and the goblin.For Dungeon Masters, the book contains dungeon-building advice and details, including lore on classic dungeon monsters, companions for adventurers, a few treasures, and tips for incorporating players' character themes into an adventure.
Dungeons of Despair: Varies: Various: 1999: Adventures compiled from Dungeon magazine. The Dwarven Glory Pete and Judy Kerestan: 1977: Distributed by TSR and published by Wee Warriors. 9542: Evil Tide: 5–7: Bruce Cordell: 1997: First part of the "Sahuagin" trilogy and supports the Sea Devils sourcebook of the Monstrous Arcana series. Generic ...
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."
Rogue screenshot CAR. The player character is an adventurer. The game starts at the uppermost level of an unmapped dungeon with myriad monsters and treasures. The goal is to fight a way to the bottom level, retrieve the Amulet of Yendor ("Rodney" spelled backwards), then ascend to the surface. [1]
Dungeon Crawl Classics (DCC) is a series of tabletop role-playing game modules published by Goodman Games. The modules have been published for the third and fourth editions of Dungeons & Dragons and for the Dungeon Crawl Classics Role-Playing Game (DCC RPG).
In 2012 Goodman Games released the Dungeon Crawl Classics Role Playing Game.The company describes it as "an OGL system that cross-breeds Appendix N with a streamlined version of 3E", [2] referring to Appendix N of the original Dungeon Masters Guide, which listed fiction that was an influence on Dungeons & Dragons.
D4 Enterprise was founded on March 3, 2004, by former Bothtec Inc. employee, Naoto Suzuki. [1] Suzuki had previously been involved with the creation and management of Project EGG - and D4 Enterprise was created in part due to declining interest in the running of that service on the part of Bothtec. [10]
D4: Dark Dreams Don't Die is an episodic graphical adventure video game developed by Access Games and published by Microsoft Studios for the Xbox One. The title represents the phrase "Dark Dreams Don't Die" and the fourth dimension (time). [4] The game is unrelated to D or D2.