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  2. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it, line by line, to the duck. [1] Many other terms exist for this technique, often involving different (usually) inanimate objects, or pets such as a dog or a cat.

  3. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    It is important to note that there is no one particular coding convention for any programming language. Every organization has a custom coding standard for each type of software project. It is, therefore, imperative that the programmer chooses or makes up a particular set of coding guidelines before the software project commences.

  4. Structured programming - Wikipedia

    en.wikipedia.org/wiki/Structured_programming

    Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making specific disciplined use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  5. Jackson structured programming - Wikipedia

    en.wikipedia.org/wiki/Jackson_Structured_Programming

    In Principles of Program Design Jackson recognized situations that posed specific kinds of design problems, and provided techniques for handling them. One of these situations is a case in which a program processes two input files, rather than one. In 1975, one of the standard "wicked problems" was how to design a transaction-processing program.

  6. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    (renamed ProgramByDesign), it has been adopted at many colleges and universities for teaching program design principles. According to HtDP, the design process starts with a careful analysis of a problem statement with the goal of extracting a rigorous description of the kinds of data that the desired program consumes and produces. The structure ...

  7. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    The grammar needed to specify a programming language can be classified by its position in the Chomsky hierarchy. The phrase grammar of most programming languages can be specified using a Type-2 grammar, i.e., they are context-free grammars , [ 8 ] though the overall syntax is context-sensitive (due to variable declarations and nested scopes ...

  8. What Are Snapchat Streaks and Why Should You Do Them? - AOL

    www.aol.com/snapchat-streaks-why-them-173600973.html

    Learn all the tips and tricks to getting the longest Snapchat Streak, aka Snapstreak, and how to avoid losing your streak with your friends.

  9. Programming language design and implementation - Wikipedia

    en.wikipedia.org/wiki/Creation_of_a_Programming...

    Many factors involved with the design of a language can be decided on by the goals behind the language. It's important to consider the target audience of a language, its unique features and its purpose. [4] It is good practice to look at what existing languages lack, or make difficult, to make sure a language serves a purpose. [4]