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  2. NBA Jam 2002 - Wikipedia

    en.wikipedia.org/wiki/NBA_Jam_2002

    NBA Jam 2002 is a sports Game Boy Advance game made by Acclaim Entertainment as a licensed basketball simulation for the 2002-2003 NBA season. It was the follow-up to NBA Jam 2001 and was the last game in the NBA Jam series to mention a year in its title. The game was originally set for release in late November 2001 before being delayed to ...

  3. NBA Jam - Wikipedia

    en.wikipedia.org/wiki/NBA_Jam

    NBA Jam is a basketball video game series based on the National Basketball Association (NBA). Initially developed as arcade games by Midway, the game found popularity with its photorealistic digitized graphics, over-the-top presentation and exaggerated style of two-on-two basketball play.

  4. NBA Jam (2003 video game) - Wikipedia

    en.wikipedia.org/wiki/NBA_Jam_(2003_video_game)

    The game also features various courts and special teams, including all-star teams composed of various NBA legends. It is the last NBA Jam released by Acclaim, as the company became defunct the following year. NBA Jam would also be the last Jam game released until Electronic Arts revived the franchise with its 2010 NBA Jam game.

  5. Game jam - Wikipedia

    en.wikipedia.org/wiki/Game_jam

    People vote and receive the prototype for a fee, making the event an example of commercial game jam. Game jams have also been held to promote products and companies. [6] Experience economy – Game jams were held on train, sea, and air travels, and at locations such as cabins without ample water and electricity infrastructures and castles ...

  6. NBA Jam (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/NBA_Jam_(1993_video_game)

    The project leader for this game was Mark Turmell. NBA Jam was the third basketball video game released by Midway, after TV Basketball (1974) and Arch Rivals (1989). [5] The gameplay of NBA Jam is based on Arch Rivals, which was also a 2-on-2 basketball game. However, it was the release of NBA Jam that brought mainstream success to the genre.

  7. Indie Game Jam - Wikipedia

    en.wikipedia.org/wiki/Indie_Game_Jam

    The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer-programmers, the event featured a shared game engine technology and worked on by other designer-programmers for a single long weekend.

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  9. Category:Game jam video games - Wikipedia

    en.wikipedia.org/wiki/Category:Game_jam_video_games

    This category is for video games initially developed in the course of a game jam, a day-to-week long period where developers build a game from scratch into a near-completed state. Games in this category may either be those as originally made during the game jam, or expanded out to a fuller release after the game jam's completion.