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Encapsulation is a technique that encourages decoupling. All object-oriented programming (OOP) systems support encapsulation, [2] [3] but encapsulation is not unique to OOP. Implementations of abstract data types, modules, and libraries also offer encapsulation.
In computer programming, field encapsulation involves providing methods that can be used to read from or write to the field rather than accessing the field directly. Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutator methods.
In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.
In this sense, the idea of encapsulation is more general than how it is applied in object-oriented programming. For example, a relational database is encapsulated in the sense that its only public interface is a query language (such as SQL ), which hides all the internal machinery and data structures of the database management system.
The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...
Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers. C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package ...
Encapsulation (networking), the process of adding control information as it passes through the layered model; Encapsulation (computer programming), the combination of program code and data, and/or restriction (hide) of access to data except through dedicated code
Data encapsulation, also known as data hiding, is the mechanism whereby the implementation details of a class are kept hidden from the user. The user can only perform a restricted set of operations on the hidden members of the class by executing special functions commonly called methods to prevent attributes of objects from being easily viewed and accessed.