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In 1961, Wang conjectured that if a finite set of Wang tiles can tile the plane, then there also exists a periodic tiling, which, mathematically, is a tiling that is invariant under translations by vectors in a 2-dimensional lattice. This can be likened to the periodic tiling in a wallpaper pattern, where the overall pattern is a repetition of ...
MFEM is a free, lightweight, scalable C++ library for finite element methods. Intel MKL, Intel Math Kernel Library (in C and C++), a library of optimized math routines for science, engineering, and financial applications, written in C/C++ and Fortran. Core math functions include BLAS, LAPACK, ScaLAPACK, sparse solvers, fast Fourier transforms ...
A self-tiling tile set, or setiset, of order n is a set of n shapes or pieces, usually planar, each of which can be tiled with smaller replicas of the complete set of n shapes. That is, the n shapes can be assembled in n different ways so as to create larger copies of themselves, where the increase in scale is the same in each case.
The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...
This is a list of open-source software to be used for high-order mathematical calculations. This software has played an important role in the field of mathematics. [1] Open-source software in mathematics has become pivotal in education because of the high cost of textbooks. [2]
In mathematics and physics, the term generator or generating set may refer to any of a number of related concepts. The underlying concept in each case is that of a smaller set of objects, together with a set of operations that can be applied to it, that result in the creation of a larger collection of objects, called the generated set .
Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.
A statistic (or stat) in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a ( unitless ) integer or, in some cases, a set of dice .