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Matching games are games that require players to match similar elements. Participants need to find a match for a word, picture, tile or card. For example, students place 30 word cards; composed of 15 pairs, face down in random order. Each person turns over two cards at a time, with the goal of turning over a matching pair, by using their memory.
Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit. The game ends when the last pair has been picked up. The winner is the person with the most pairs. There may be a tie for first place.
Perfection is a game originally produced by the Pennsylvania company Reed Toys and then by the Milton Bradley company. The object is to put all the pieces into matching holes on the board (pushed down) before the time limit runs out. When time runs out, the board springs up, causing many, if not all, of the pieces to fly out.
The game is played using a matrix of numbered panels, either 4 x 4 (for 16 panels) or 5 x 6 (for 30 panels). Using the keypad, players enter the number of the panels they wish to reveal. If the images behind the two panels match, the panels are removed and the player scores 1 or 2 points, depending on what difficulty the switch is set to, along ...
The game board consists of a surface with holes in it, laid on top of a dial that contains several sets of small pictures. The holes are covered by markers at the start of the game, and the dial is rotated to line up one set of positions with the holes. On each turn, a player removes two markers to reveal the pictures underneath.
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The player has one of each of the 21 different tile combinations and for each puzzle must place these in the correct positions on a pre-printed sheet to match the coloured symbols. Einfach Genial Junior is a simpler version of the game. It uses similar techniques of matching coloured symbols but utilises a square board instead of hexagons.
Most games use a standardized and unchanging board (chess, Go, and backgammon each have such a board), but some games use a modular board whose component tiles or cards can assume varying layouts from one session to another, or even during gameplay. game component See component. game equipment See equipment. game piece See piece. gameplay