When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Imperative_programming

    Higher-level imperative languages use variables and more complex statements, but still follow the same paradigm. Recipes and process checklists, while not computer programs, are also familiar concepts that are similar in style to imperative programming; each step is an instruction, and the physical world holds the state. Since the basic ideas ...

  3. Imperative - Wikipedia

    en.wikipedia.org/wiki/Imperative

    Imperative may refer to: Imperative mood , a grammatical mood (or mode) expressing commands, direct requests, and prohibitions Imperative programming , a programming paradigm in computer science

  4. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    Procedural programming is a programming paradigm, classified as imperative programming, [1] that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent procedures.

  5. PL/I - Wikipedia

    en.wikipedia.org/wiki/PL/I

    PL/I (Programming Language One, pronounced / p iː ɛ l w ʌ n / and sometimes written PL/1) [1] is a procedural, imperative computer programming language initially developed by IBM. It is designed for scientific, engineering, business and system programming.

  6. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  7. Flow chart language - Wikipedia

    en.wikipedia.org/wiki/Flow_chart_language

    Flow chart language (FCL) is a simple imperative programming language designed for the purposes of explaining fundamental concepts of program analysis and specialization, in particular, partial evaluation. The language was first presented in 1989 by Carsten K. Gomard and Neil D. Jones. [1]

  8. Talk:Imperative programming - Wikipedia

    en.wikipedia.org/wiki/Talk:Imperative_programming

    The current here given definition of imperative programming is "a programming paradigm that uses statements that change a program's state" [no source is quoted, BTW]. In my opinion, saying in the above definition that what is changed is the program's state, as it is common to all programs, makes no differentiation between imperative programming ...

  9. ISWIM - Wikipedia

    en.wikipedia.org/wiki/ISWIM

    ISWIM is an imperative programming language with a functional core, consisting of a syntactic sugaring of lambda calculus to which are added mutable variables and assignment and a powerful control mechanism: the program point operator.