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  2. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    Light patterns, such as objects having light and shaded areas, help when creating the illusion of depth on paper. [2] [3] There are various techniques of shading, including cross hatching, where perpendicular lines of varying closeness are drawn in a grid pattern to shade an area. The closer the lines are together, the darker the area appears.

  3. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Subsurface scattering is an indirect form of reflection where some of the light is transmitted into a semi-transparent material, scattered under the surface and bounced back out again.

  4. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    Cartoon rendering, also called cel shading or toon shading, is a non-photorealistic rendering technique used to give 3D computer graphics a flat, cartoon-like appearance. Its defining feature is the use of distinct shading colors rather than smooth gradients, producing a look reminiscent of comic books or animated films.

  5. Ben Day process - Wikipedia

    en.wikipedia.org/wiki/Ben_Day_process

    The technique has been widely used in color comic books, especially in the mid 20th century, to inexpensively create shading and secondary colors. [5] [6] [7] The process differs from the halftone dots, which can vary continuously in size to produce gradations of shading or color, and are commonly produced from photographs. Ben Day dots are of ...

  6. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    The lighting and shading at that vertex is then calculated using the average normal and the lighting model of choice. [32] This process is repeated for all the vertices in the 3D model. [2] Next, the shading of the edges between the vertices is calculated by interpolating between the vertex values. [2]

  7. Light-and-shade watermark - Wikipedia

    en.wikipedia.org/wiki/Light-and-shade_watermark

    In a chiaroscuro watermark, however, the fibers in the paper run from thin to thick, producing an image with many shades from light to dark. [ 1 ] [ 2 ] The technique was first developed in 1848 by William Henry Smith as a method to help prevent counterfeiting.

  8. Help:Using colours - Wikipedia

    en.wikipedia.org/wiki/Help:Using_colours

    If you're colouring text, use bold and a large font. For small expanses of colour, such as thin lines, clearly label them with text, or use non-colour techniques such as font styles (bold or italic), line styles (dots and dashes) or cross-hatching (stripes, checkers or polka-dots). Use bright mid-range colours, like children's crayons.

  9. Sketch (drawing) - Wikipedia

    en.wikipedia.org/wiki/Sketch_(drawing)

    A sketch may serve a number of purposes: it might record something that the artist sees, it might record or develop an idea for later use or it might be used as a quick way of graphically demonstrating an image, idea or principle. Sketching is the most inexpensive art medium. [5] Sketches can be made in any drawing medium.