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An entity–relationship model (or ER model) describes interrelated things of interest in a specific domain of knowledge. A basic ER model is composed of entity types (which classify the things of interest) and specifies relationships that can exist between entities (instances of those entity types).
The enhanced entity–relationship (EER) model (or extended entity–relationship model) in computer science is a high-level or conceptual data model incorporating extensions to the original entity–relationship (ER) model, used in the design of databases.
In systems analysis, a one-to-many relationship is a type of cardinality that refers to the relationship between two entities (see also entity–relationship model). For example, take a car and an owner of the car. The car can only be owned by one owner at a time or not owned at all, and an owner could own zero, one, or multiple cars.
Provides management of actors, use cases, user stories, declarative requirements, and test scenarios. Includes glossary, data dictionary, and issue tracking. Supports use case diagrams, auto-generated flow diagrams, screen mock-ups, and free-form diagrams. clang-uml: Unknown Unknown Unknown Unknown No C++ PlantUML, Mermaid.js
Overview of a data-modeling context: Data model is based on Data, Data relationship, Data semantic and Data constraint. A data model provides the details of information to be stored, and is of primary use when the final product is the generation of computer software code for an application or the preparation of a functional specification to aid a computer software make-or-buy decision.
There are several different approaches to system analysis. When a computer-based information system is developed, system analysis (according to the Waterfall model) would constitute the following steps: The development of a feasibility study: determining whether a project is economically, socially, technologically, and organizationally feasible
UML diagrams used to represent the physical view include the deployment diagram. [2] Scenarios: The description of an architecture is illustrated using a small set of use cases, or scenarios, which become a fifth view. The scenarios describe sequences of interactions between objects and between processes.
A use case diagram [1] is a graphical depiction of a user's possible interactions with a system. A use case diagram shows various use cases and different types of users the system has and will often be accompanied by other types of diagrams as well. The use cases are represented by either circles or ellipses. The actors are often shown as stick ...