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  2. Student's t-test - Wikipedia

    en.wikipedia.org/wiki/Student's_t-test

    From the t-test, the difference between the group means is 6-2=4. From the regression, the slope is also 4 indicating that a 1-unit change in drug dose (from 0 to 1) gives a 4-unit change in mean word recall (from 2 to 6). The t-test p-value for the difference in means, and the regression p-value for the slope, are both 0.00805. The methods ...

  3. Specification by example - Wikipedia

    en.wikipedia.org/wiki/Specification_by_example

    Example Mapping is a simple technique that can steer the conversation and derive Acceptance criteria in a short time. The process breaks stories into Rules and Examples documented in the form of specification by example, and is a widely used technique in the BDD sphere. [5]

  4. Acceptance testing - Wikipedia

    en.wikipedia.org/wiki/Acceptance_testing

    User acceptance test (UAT) criteria (in agile software development) are usually created by business customers and expressed in a business domain language. These are high-level tests to verify the completeness of a user story or stories 'played' during any sprint/iteration.

  5. Acceptance test-driven development - Wikipedia

    en.wikipedia.org/wiki/Acceptance_test-driven...

    Acceptance test–driven development (ATDD) is a development methodology based on communication between the business customers, the developers, and the testers. [1] ATDD encompasses many of the same practices as specification by example (SBE), [2] [3] behavior-driven development (BDD), [4] example-driven development (EDD), [5] and support-driven development also called story test–driven ...

  6. User story - Wikipedia

    en.wikipedia.org/wiki/User_story

    In software development and product management, a user story is an informal, natural language description of features of a software system. They are written from the perspective of an end user or user of a system, and may be recorded on index cards, Post-it notes, or digitally in specific management software. [1]

  7. INVEST (mnemonic) - Wikipedia

    en.wikipedia.org/wiki/INVEST_(mnemonic)

    This is necessary because story acceptance requires proof that what Development built matches the request by demonstrating that expected behavior align with observed behavior. The wording of Bill Wake's original article speaks to this negotiation process, "Over time, the card may acquire notes, test ideas, and so on, but we don’t need these ...

  8. Test-driven development - Wikipedia

    en.wikipedia.org/wiki/Test-driven_development

    These are based on the book Test-Driven Development by Example, [6] and Kent Beck's Canon TDD article. [8] 1. List scenarios for the new feature List the expected variants in the new behavior. “There’s the basic case & then what-if this service times out & what-if the key isn’t in the database yet &…”

  9. Software testing tactics - Wikipedia

    en.wikipedia.org/wiki/Software_testing_tactics

    A smoke test is used as an acceptance test prior to introducing a new build to the main testing process, i.e., before integration or regression. Acceptance testing performed by the customer, often in their lab environment on their own hardware, is known as user acceptance testing (UAT). Acceptance testing may be performed as part of the hand ...