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  2. Role-taking theory - Wikipedia

    en.wikipedia.org/wiki/Role-taking_theory

    Robert Selman developed his developmental theory of role-taking ability based on four sources. [4] The first is the work of M. H. Feffer (1959, 1971), [5] [6] and Feffer and Gourevitch (1960), [7] which related role-taking ability to Piaget's theory of social decentering, and developed a projective test to assess children's ability to decenter as they mature. [4]

  3. Roleplay simulation - Wikipedia

    en.wikipedia.org/wiki/Roleplay_simulation

    This program allowed doctors practice taking medical histories and conducting physical examinations by participating in a one-on-one scenario with a role-player. The role-players (called Standardized Patients or SP) were also trained on providing performance evaluations after the fiction of the scenario was complete. Barrows continued to evolve ...

  4. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    Computer Teaching Corporation (CTC) launched TenCORE which was the leading authoring language in the late 1980s. It was MS-DOS based. CTC also produced a network-based Computer Managed Instruction System which allowed users to take on the roles of author, student and administrator and to create and participate in a plurality of courses. [93]

  5. PLATO (computer system) - Wikipedia

    en.wikipedia.org/wiki/PLATO_(computer_system)

    Within an hour or less most students were using the system proficiently, mostly to learn math and science skills, although a lesson that taught keyboarding skills was one of the most popular. A few students even used on-line resources to learn TUTOR, the PLATO programming language, and a few wrote lessons on the system in the Zulu language.

  6. Role-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Role-oriented_programming

    For example, a student attending a class and the same student at a party are the same person, yet that person plays two different roles. In particular, the interactions of this person with the outside world depend on his current role. The roles typically share features, e.g., the intrinsic properties of being a person.

  7. ELIZA - Wikipedia

    en.wikipedia.org/wiki/ELIZA

    A conversation with Eliza. ELIZA is an early natural language processing computer program developed from 1964 to 1967 [1] at MIT by Joseph Weizenbaum. [2] [3] Created to explore communication between humans and machines, ELIZA simulated conversation by using a pattern matching and substitution methodology that gave users an illusion of understanding on the part of the program, but had no ...

  8. History of computer science - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_science

    This machine invented the principle of the modern computer and was the birthplace of the stored program concept that almost all modern day computers use. [52] These hypothetical machines were designed to formally determine, mathematically, what can be computed, taking into account limitations on computing ability.

  9. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

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