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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python has two ways to annotate Python code. One is by using comments to indicate what some part of the code does. Single-line comments begin with the hash character ( # ) and continue until the end of the line.

  4. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing , for example for variable and subroutine names, and for filenames .

  5. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    Syntax highlighting and indent style are often used to aid programmers in recognizing elements of source code. This Python code uses color-coded highlighting. In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in ...

  6. Character encoding - Wikipedia

    en.wikipedia.org/wiki/Character_encoding

    Most codes are of fixed per-character length or variable-length sequences of fixed-length codes (e.g. Unicode). [4] Common examples of character encoding systems include Morse code, the Baudot code, the American Standard Code for Information Interchange (ASCII) and Unicode. Unicode, a well-defined and extensible encoding system, has replaced ...

  7. UTF-16 - Wikipedia

    en.wikipedia.org/wiki/UTF-16

    UTF-16 (16-bit Unicode Transformation Format) is a character encoding that supports all 1,112,064 valid code points of Unicode. [1] [a] The encoding is variable-length as code points are encoded with one or two 16-bit code units.

  8. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    Both character termination and length codes limit strings: For example, C character arrays that contain null (NUL) characters cannot be handled directly by C string library functions: Strings using a length code are limited to the maximum value of the length code. Both of these limitations can be overcome by clever programming.

  9. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.