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FGU published Space Opera in 1980, and supported it with over twenty supplements and adventures. One of these was Seldon's Compendium of Starcraft 1 (1981). FGU published the sequel, Seldon's Compendium of Starcraft 2 in 1984, a 48-page stapled booklet written by Edward E. Simbalist and Robert N. Charrette, with illustrations by Steve Crompton.
The story of StarCraft II continues on the story of the original StarCraft releases, dealing with the races of StarCraft and characters of StarCraft.. Wings of Liberty is set four years after the events of StarCraft: Brood War, and focuses on the conflict between Jim Raynor's rebel faction and the Terran Dominion regime led by its emperor, Arcturus Mengsk.
Prequel to StarCraft II, continuation of storyline begun in Firstborn; StarCraft: Frontline: August 2008 [45] ISBN 978-1-4278-0721-2: Graphic novel: Written by Richard A. Knaak and published by Tokyopop [45] An anthology of short stories set before StarCraft II exploring the viewpoints of the three main species; StarCraft: I, Mengsk: 30 ...
The English-language broadcast was performed for years by Dan "Artosis" Stemkoski and Nick "Tasteless" Plott, a combination known as "Tastosis."The pair were considered a major draw of the tournament and helped establish a new standard in esports commentary in the English-language market, with the pair praised as "fan favorites" and their work praised as iconic to the medium.
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
Prior to the release of StarCraft II in 2010, Blizzard Entertainment, disputed with KeSPA over intellectual property rights of broadcasting StarCraft games. [3] This put pressure on KeSPA and in 2011 the case was resolved with an eSports commentator noting that the case was a push to expand the broadcasting market into StarCraft II. [ 4 ]
Professional StarCraft II competition features professional gamers competing in Blizzard Entertainment's real-time strategy game StarCraft II.Professional play began following the game's initial release in 2010, as the game was the sequel to StarCraft, considered one of the first esports and the foundation of South Korea's interest and success in competitive gaming. [1]
StarCraft II: Heart of the Swarm is an expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the second part of the StarCraft II trilogy developed by Blizzard Entertainment, with the final part being Legacy of the Void. [3] The game was released on March 12, 2013.