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  2. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    In large studios, a specialized inbetweener artist fills in the gaps between the key drawings. Only very fast movements require 24 drawings per second, which is referred to as animating "on ones". Most movements can be done with 12 drawings per second—called animating "on twos", drawing one out of every two frames.

  3. Comparison of vector graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_vector...

    Some programs are more suitable for artistic work while others are better for technical drawings. Another important factor is the application's support of various vector and bitmap image formats for import and export. The tables in this article compare general and technical information for a number of vector graphics editors.

  4. Sketch (drawing) - Wikipedia

    en.wikipedia.org/wiki/Sketch_(drawing)

    A sketch may serve a number of purposes: it might record something that the artist sees, it might record or develop an idea for later use or it might be used as a quick way of graphically demonstrating an image, idea or principle. Sketching is the most inexpensive art medium. [5] Sketches can be made in any drawing medium.

  5. Drawing - Wikipedia

    en.wikipedia.org/wiki/Drawing

    Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.

  6. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    During the first years, drawing animated pictures seemed an archaic technique in comparison, until some artists produced popular and influential animated shorts and producers embraced cheap techniques to turn popular comic strips into animated cartoons.

  7. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    paste a given image at a specified offset onto the canvas; write a string of characters with a specified font, at a given position and angle; paint a simple geometric shape, such as a triangle defined by three corners, or a circle with given center and radius; draw a line segment, arc, or simple curve with a virtual pen of given width.