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  2. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Video games create new social and cultural worlds – worlds that help people learn by integrating thinking, social interaction, and technology, all in service of doing things they care about. [1] Computers and other technologies have already changed the way students learn.

  3. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  4. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    The psychological research into games has yielded theories on how playing video games may be advantageous for both children and for adults. Some theories claim that video games in fact help improve cognitive abilities rather than impede their development. [34] These improvement theories include the improvement of visual contrast sensitivity. [35]

  5. Study suggests video games can help mental health - AOL

    www.aol.com/news/2020-11-16-study-suggests-video...

    Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University. ... of time spent playing was a small but significant positive factor in ...

  6. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  7. Psychological effects of Internet use - Wikipedia

    en.wikipedia.org/wiki/Psychological_effects_of...

    According to the article 'Digital power: exploring the effects of social media on children's spirituality', children consider the Internet as their third place after home and school. [36] One of the main effects social media has had on children is the effect of cyber bullying.

  8. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    The researchers concluded that playing prosocial games affects a child's social cognition, because it changes their attitudes and affect. It is also important to note that outside the confines of a study, playing a video game may affect how a child acts, but it is not the only factor present that can affect this.

  9. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    It has been found that children (kindergarten and 1st graders) who watch 1–2 hours of television a day are more likely to be overweight or obese than children who watch less than one hour a day. [31] Additionally, one study showed that the increased use of video games and other forms of media consumption led to more back pain among Norwegian ...