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  2. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. [1][2] Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion ...

  3. Nelder–Mead method - Wikipedia

    en.wikipedia.org/wiki/Nelder–Mead_method

    It then extrapolates the behavior of the objective function measured at each test point in order to find a new test point and to replace one of the old test points with the new one, and so the technique progresses. The simplest approach is to replace the worst point with a point reflected through the centroid of the remaining n points. If this ...

  4. Collatz conjecture - Wikipedia

    en.wikipedia.org/wiki/Collatz_conjecture

    Conjecturally, this inverse relation forms a tree except for a 1–2 loop (the inverse of the 1–2 loop of the function f(n) revised as indicated above). Alternatively, replace the 3n + 1 with ⁠ n ′ / H(n ′) ⁠ where n ′ = 3n + 1 and H(n ′) is the highest power of 2 that divides n ′ (with no remainder).

  5. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    In computer programming and software design, code refactoring is the process of restructuring existing source code —changing the factoring —without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality.

  6. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    Heuristic (computer science) In mathematical optimization and computer science, heuristic (from Greek εὑρίσκω "I find, discover") is a technique designed for problem solving more quickly when classic methods are too slow for finding an exact or approximate solution, or when classic methods fail to find any exact solution in a search space.

  7. Boyer–Moore string-search algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_string-search...

    The Boyer–Moore algorithm uses information gathered during the preprocess step to skip sections of the text, resulting in a lower constant factor than many other string search algorithms. In general, the algorithm runs faster as the pattern length increases. The key features of the algorithm are to match on the tail of the pattern rather than ...

  8. Rabin–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Rabin–Karp_algorithm

    In computer science, the Rabin–Karp algorithm or Karp–Rabin algorithm is a string-searching algorithm created by Richard M. Karp and Michael O. Rabin (1987) that uses hashing to find an exact match of a pattern string in a text. It uses a rolling hash to quickly filter out positions of the text that cannot match the pattern, and then checks ...

  9. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [70] and metaobjects). [71]