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Super Smash Flash is a series of fighting browser games published by McLeodGaming, led by Gregory McLeod under the alias Cleod9. It is based on the Super Smash Bros series. [ 2 ] The original Super Smash Flash is based specifically on Super Smash Bros. Melee. Its follow-up, also considered a reboot, is Super Smash Flash 2.
Super Mario Bros. Crossover is a flash game that puts various video game characters into Super Mario Bros. levels. Super Smash Flash is a series of non-profit, fighting, crossover, fan-made Flash games based on the Super Smash Bros. series. Secret Maryo Chronicles is a free, open source two-dimensional platform game.
Super Smash Bros. Super Smash Bros.[a] is a crossover platform fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters ...
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Genre (s) Fighting. Mode (s) Single-player, multiplayer. Super Smash Bros. Melee[a] is a 2001 crossover fighting video game developed by HAL Laboratory and published by Nintendo for the GameCube. It is the second installment in the Super Smash Bros. series. It features characters from Nintendo video game franchises such as Mario, The Legend of ...
Super Smash Bros. Ultimate[a] is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth [b] installment in the Super Smash Bros. series, succeeding Super Smash Bros. for Nintendo 3DS and Wii U (2014). The game follows the series' traditional style of ...
Masahiro Sakurai. Masahiro Sakurai (桜井 政博, Sakurai Masahiro, born August 3, 1970) is a Japanese video game director and game designer best known as the creator of the Kirby and Super Smash Bros. series. Apart from his work on those series, he also led the design of Meteos in 2005 and directed Kid Icarus: Uprising in 2012.
A large number of competitive Super Smash Bros. Melee players were disappointed upon the release of its sequel Brawl six-and-a-half years after the release of Melee.The general consensus among competitive players was that the latter game's developers had reworked the older battling system to better appeal to casual gamers, by making the attacks and movement of the game significantly slower in ...