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  2. Packing problems - Wikipedia

    en.wikipedia.org/wiki/Packing_problems

    An a × b rectangle can be packed with 1 × n strips if and only if n divides a or n divides b. [ 15 ] [ 16 ] de Bruijn's theorem : A box can be packed with a harmonic brick a × a b × a b c if the box has dimensions a p × a b q × a b c r for some natural numbers p , q , r (i.e., the box is a multiple of the brick.) [ 15 ]

  3. Egyptian geometry - Wikipedia

    en.wikipedia.org/wiki/Egyptian_geometry

    Egyptian geometry. Egyptian geometry refers to geometry as it was developed and used in Ancient Egypt. Their geometry was a necessary outgrowth of surveying to preserve the layout and ownership of farmland, which was flooded annually by the Nile river.

  4. Parallelepiped - Wikipedia

    en.wikipedia.org/wiki/Parallelepiped

    Properties. convex, zonohedron. In geometry, a parallelepiped is a three-dimensional figure formed by six parallelograms (the term rhomboid is also sometimes used with this meaning). By analogy, it relates to a parallelogram just as a cube relates to a square. [ a ] Three equivalent definitions of parallelepiped are.

  5. Paper bag problem - Wikipedia

    en.wikipedia.org/wiki/Paper_bag_problem

    In geometry, the paper bag problem or teabag problem is to calculate the maximum possible inflated volume of an initially flat sealed rectangular bag which has the same shape as a cushion or pillow, made out of two pieces of material which can bend but not stretch. According to Anthony C. Robin, an approximate formula for the capacity of a ...

  6. Solid angle - Wikipedia

    en.wikipedia.org/wiki/Solid_angle

    In geometry, a solid angle (symbol: Ω) is a measure of the amount of the field of view from some particular point that a given object covers. That is, it is a measure of how large the object appears to an observer looking from that point. The point from which the object is viewed is called the apex of the solid angle, and the object is said to ...

  7. Cavalieri's principle - Wikipedia

    en.wikipedia.org/wiki/Cavalieri's_principle

    Bonaventura Cavalieri, the mathematician the principle is named after. Cavalieri's principle was originally called the method of indivisibles, the name it was known by in Renaissance Europe. [2] Cavalieri developed a complete theory of indivisibles, elaborated in his Geometria indivisibilibus continuorum nova quadam ratione promota (Geometry ...

  8. Surface-area-to-volume ratio - Wikipedia

    en.wikipedia.org/wiki/Surface-area-to-volume_ratio

    The surface-area-to-volume ratio has physical dimension inverse length (L −1) and is therefore expressed in units of inverse metre (m -1) or its prefixed unit multiples and submultiples. As an example, a cube with sides of length 1 cm will have a surface area of 6 cm 2 and a volume of 1 cm 3. The surface to volume ratio for this cube is thus.

  9. Numerical integration - Wikipedia

    en.wikipedia.org/wiki/Numerical_integration

    Numerical integration has roots in the geometrical problem of finding a square with the same area as a given plane figure (quadrature or squaring), as in the quadrature of the circle. The term is also sometimes used to describe the numerical solution of differential equations.