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The New York Times Games (NYT Games) is a collection of casual print and online games published by The New York Times, an American newspaper. Originating with the newspaper's crossword puzzle in 1942, NYT Games was officially established on August 21, 2014, with the addition of the Mini Crossword. [1] Most puzzles of The New York Times Games ...
Prototype game. Introduced GCE/MB marketing literature in USA, Canada, Europe, and Japan. The prototype for the USA area map version appears to be a complete game. Also pictured in MB Finnish language marketing literature for Nordic and European areas indicated MB intended to provide a release with maps specific to Europe. [3]
Tutte's conjectures: every bridgeless graph has a nowhere-zero 5-flow [131] every Petersen - minor -free bridgeless graph has a nowhere-zero 4-flow [132] Woodall's conjecture that the minimum number of edges in a dicut of a directed graph is equal to the maximum number of disjoint dijoins.
Graph pebbling is a mathematical game played on a graph with zero or more pebbles on each of its vertices. 'Game play' is composed of a series of pebbling moves. A pebbling move on a graph consists of choosing a vertex with at least two pebbles, removing two pebbles from it, and adding one to an adjacent vertex (the second removed pebble is discarded from play). π(G), the pebbling number of a ...
The unique games conjecture states that for every sufficiently small pair of constants ε, δ > 0, there exists a constant k such that the following promise problem (Lyes, Lno) is NP-hard: Lyes = {G: the value of G is at least 1 − δ} Lno = {G: the value of G is at most ε} where G is a unique game whose answers come from a set of size k.
Vectrex. The Vectrex is a vector display -based home video game console - the only one ever designed and released for the home market, that was developed by Smith Engineering and manufactured and sold by General Consumer Electronics. It was first released for the North America market in October 1982 and then Europe and Japan in 1983.
Ends of graphs were defined by Rudolf Halin () in terms of equivalence classes of infinite paths. [1] A ray in an infinite graph is a semi-infinite simple path; that is, it is an infinite sequence of vertices ,,, … in which each vertex appears at most once in the sequence and each two consecutive vertices in the sequence are the two endpoints of an edge in the graph.
Each alternate edge in the directed graph corresponds to each player (for a two player game). The first player unable to extend the path loses. An illustration of the game (containing some cities in Michigan) is shown in the figure below. In a generalized geography (GG) game, we replace the graph of city names with an arbitrary directed graph.