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Trap Adventure 2 is a nightmarish version of the original Super Mario Bros, and has a similar gameplay to Cat Mario. It is mostly a flip-screen game, but one part uses vertical scrolling. The game offers two modes: normal mode and last chance mode. In last chance mode, the player only has one life.
Mode (s) Single player. Wonder Boy III: The Dragon's Trap, known as Monster World II[a] in Japan, is a platforming action-adventure video game developed by Westone as part of Sega 's Wonder Boy series. It was published by Sega and released for the Master System in 1989 and for the Game Gear in 1992 as Wonder Boy: The Dragon's Trap.
Single-player. Ian Livingstone's Deathtrap Dungeon is an action-adventure video game developed by Asylum Studios and published by Eidos Interactive for PlayStation and Microsoft Windows in 1998. It is based on the adventure gamebook Deathtrap Dungeon (the sixth in the Fighting Fantasy series) written by Ian Livingstone, and published by Puffin ...
City of Thieves. Followed by. Island of the Lizard King. Deathtrap Dungeon is a single-player adventure gamebook [broken anchor] written by Ian Livingstone, and illustrated by Iain McCaig. Originally published by Puffin Books in 1984, the title is the sixth gamebook in the Fighting Fantasy series. It was later republished by Wizard Books in 2002.
Abyss of the Sacrifice (密室のサクリファイス, Misshitsu no Sakurifaisu) is a Japanese visual novel adventure game for the PlayStation Portable and by Intense and D3 Publisher. It was released on February 4, 2010. The game is described as a "trap adventure" (トラップアドベンチャー, Torappu Adobenchā). [1] An enhanced ...
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Strategy guide. Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as ...
Tomb of Horrors. Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons (D&D) role-playing game. It was originally written for and used at the 1975 Origins 1 convention. Gygax designed the adventure both to challenge the skill of expert players in his own campaign and to test players who boasted of having mighty ...