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  2. Product rule - Wikipedia

    en.wikipedia.org/wiki/Product_rule

    In calculus, the product rule (or Leibniz rule [1] or Leibniz product rule) is a formula used to find the derivatives of products of two or more functions.For two functions, it may be stated in Lagrange's notation as () ′ = ′ + ′ or in Leibniz's notation as () = +.

  3. Triple product rule - Wikipedia

    en.wikipedia.org/wiki/Triple_product_rule

    Suppose a function f(x, y, z) = 0, where x, y, and z are functions of each other. Write the total differentials of the variables = + = + Substitute dy into dx = [() + ()] + By using the chain rule one can show the coefficient of dx on the right hand side is equal to one, thus the coefficient of dz must be zero () + = Subtracting the second term and multiplying by its inverse gives the triple ...

  4. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In physics, the dot product takes two vectors and returns a scalar quantity. It is also known as the "scalar product". The dot product of two vectors can be defined as the product of the magnitudes of the two vectors and the cosine of the angle between the two vectors.

  5. Vector calculus identities - Wikipedia

    en.wikipedia.org/wiki/Vector_calculus_identities

    Another method of deriving vector and tensor derivative identities is to replace all occurrences of a vector in an algebraic identity by the del operator, provided that no variable occurs both inside and outside the scope of an operator or both inside the scope of one operator in a term and outside the scope of another operator in the same term ...

  6. Combinatorial principles - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_principles

    The rule of sum is an intuitive principle stating that if there are a possible outcomes for an event (or ways to do something) and b possible outcomes for another event (or ways to do another thing), and the two events cannot both occur (or the two things can't both be done), then there are a + b total possible outcomes for the events (or total possible ways to do one of the things).

  7. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    In combinatorics, the rule of product or multiplication principle is a basic counting principle (a.k.a. the fundamental principle of counting). Stated simply, it is the intuitive idea that if there are a ways of doing something and b ways of doing another thing, then there are a · b ways of performing both actions.

  8. Triple product - Wikipedia

    en.wikipedia.org/wiki/Triple_product

    The scalar triple product (also called the mixed product, box product, or triple scalar product) is defined as the dot product of one of the vectors with the cross product of the other two. Geometric interpretation

  9. Tensor product - Wikipedia

    en.wikipedia.org/wiki/Tensor_product

    The tensor product of two vector spaces is a vector space that is defined up to an isomorphism.There are several equivalent ways to define it. Most consist of defining explicitly a vector space that is called a tensor product, and, generally, the equivalence proof results almost immediately from the basic properties of the vector spaces that are so defined.