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  2. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The minimum size for char is 8 bits, the minimum size for short and int is 16 bits, for long it is 32 bits and long long must contain at least 64 bits. The type int should be the integer type that the target processor is most efficiently working with.

  3. 4,294,967,295 - Wikipedia

    en.wikipedia.org/wiki/4,294,967,295

    The number 4,294,967,295, equivalent to the hexadecimal value FFFFFFFF 16, is the maximum value for a 32-bit unsigned integer in computing. [6] It is therefore the maximum value for a variable declared as an unsigned integer (usually indicated by the unsigned codeword) in many programming languages running on modern computers.

  4. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...

  5. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    Using a data size of 16 bits will cause only the bottom 16 bits of the 32-bit general-purpose registers to be modified – the top 16 bits are left unchanged.) The default OperandSize and AddressSize to use for each instruction is given by the D bit of the segment descriptor of the current code segment - D=0 makes both 16-bit, D=1 makes both 32 ...

  6. Signedness - Wikipedia

    en.wikipedia.org/wiki/Signedness

    For Integers, the unsigned modifier defines the type to be unsigned. The default integer signedness outside bit-fields is signed, but can be set explicitly with signed modifier. By contrast, the C standard declares signed char, unsigned char, and char, to be three distinct types, but specifies that all three must have the same size and alignment.

  7. Integer (computer science) - Wikipedia

    en.wikipedia.org/wiki/Integer_(computer_science)

    long: i64: Unsigned: From 0 to 2 64 − 1: 19.27 uint64_t, unsigned long long [b] ulong: UInt64; QWord — unsigned bigint — ulong: u64: 128 octaword, double quadword, i128, u128 Signed: From −(2 127) to 2 127 − 1: 38.23 Complex scientific cal­cula­tions, IPv6 addresses, GUIDs. Only available as non-standard or compiler-specific ...

  8. Sign extension - Wikipedia

    en.wikipedia.org/wiki/Sign_extension

    If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.

  9. numeric_std - Wikipedia

    en.wikipedia.org/wiki/Numeric_std

    Overrides of std_logic_vector are defined for signed and unsigned arithmetic. It defines numeric types and arithmetic functions for use with synthesis tools. Two numeric types are defined: UNSIGNED (represents UNSIGNED number in vector form) and SIGNED (represents a SIGNED number in vector form). The base element type is type STD_LOGIC.