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Maker education is an offshoot of the maker movement, which Time magazine described as "the umbrella term for independent innovators, designers and tinkerers. A convergence of computer hackers and traditional artisans, the niche is established enough to have its own magazine, Make, as well as hands-on Maker Faires that are catnip for DIYers who used to toil in solitude". [3]
A makerspace in the College of San Mateo library. A library makerspace, also named Hackerspace or Hacklab, is an area and/or service that offers library patrons an opportunity to create intellectual and physical materials using resources such as computers, 3-D printers, audio and video capture and editing tools, and traditional arts and crafts supplies.
A German hackerspace (RaumZeitLabor). A hackerspace (also referred to as a hacklab, hackspace, or makerspace) is a community-operated, often "not for profit" (501(c)(3) in the United States), workspace where people with common interests, such as computers, machining, technology, science, digital art, or electronic art, can meet, socialize, and collaborate. [1]
ERIC provides access to 1.5 million bibliographic records (citations, abstracts, and other pertinent data) of journal articles and other education-related materials, with hundreds of new records added every week. A key component of ERIC is its collection of grey literature in education, which is largely available in full text in Adobe PDF ...
A person working on a circuit board at a Re:publica makerspace. The maker culture is a contemporary subculture representing a technology-based extension of DIY culture [1] that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones.
Port City Makerspace is a makerspace in Portsmouth, New Hampshire. It has been running since 2012, when it was first founded by a group of three graduates from Green Mountain College . [ 1 ] Today it is a non-profit [ 2 ] with 8,000 square feet (740 m 2 ) of space dedicated to wood-working, welding, electronics work, textile arts, and ...
In response, NACCE was created to establish entrepreneurship education as a core offering to foster economic development through community colleges. An inaugural conference in 2003 with 150 attendees was held with the support of a $100,000 grant from S. Prestley Blake, the co-founder of Friendly Ice Cream Corporation.
It enables better integration for non-full-time students, particularly in continuing education, [202] and improved interactions between students and instructors. [ 204 ] [ 203 ] Learning material can be used for long-distance learning and are accessible to a wider audience.