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Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browser and mobile devices. LayaAir: ActionScript 3.0, JavaScript, TypeScript: No Yes Yes No No Native (1.0), also implements canvas2D No FBX No Open source (engine), Proprietary (model conversion)
ANGLE is currently used by Google Chrome (embedded into the Blink browser engine), Firefox, [9] Edge, WebKit, and the Qt Framework. [10] The engine is also used by Windows 10 for compatibility with apps ported from Android. [11]
Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners DX Studio: C++: 2008 JavaScript: No 3D Windows: Proprietary, Freeware: Dunia Engine: C++: 2007 Yes 3D Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One: List: Proprietary: Based on CryEngine ego: C++: 2008 Yes 3D
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...
Now, all you need to play classics like Wolfenstein 3D is a browser and a keyboard. The not-so-timeless classic is officially 20 years old, and to celebrate, Play Wolfenstein 3D, a shooter behind ...
Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard , [ 5 ] contributed by Amazon Games .
WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .