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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]

  3. "Hello, World!" program - Wikipedia

    en.wikipedia.org/wiki/"Hello,_World!"_program

    It serves as a sanity check and a simple example of installing a software package. For developers, it provides an example of creating a .deb package, either traditionally or using debhelper, and the version of hello used, GNU Hello, serves as an example of writing a GNU program. [15] Variations of the "Hello, World!"

  4. Conditional operator - Wikipedia

    en.wikipedia.org/wiki/Conditional_operator

    In this example, because someCondition is true, this program prints "1" to the screen. Use the ?: operator instead of an if-then-else statement if it makes your code more readable; for example, when the expressions are compact and without side-effects (such as assignments).

  5. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  6. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    This allows great flexibility: for example, all types can be 64-bit. However, several different integer width schemes (data models) are popular. Because the data model defines how different programs communicate, a uniform data model is used within a given operating system application interface. [9]

  7. List of undecidable problems - Wikipedia

    en.wikipedia.org/wiki/List_of_undecidable_problems

    For functions in certain classes, the problem of determining: whether two functions are equal, known as the zero-equivalence problem (see Richardson's theorem); [5] the zeroes of a function; whether the indefinite integral of a function is also in the class. [6] Of course, some subclasses of these problems are decidable.

  8. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    An aggregate class is a class with no user-declared constructors, no private or protected non-static data members, no base classes, and no virtual functions. [2] Such a class can be initialized with a brace-enclosed comma-separated list of initializer-clauses. [3] The following code has the same semantics in both C and C++.