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  2. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    JSON (JavaScript Object Notation, pronounced / ˈdʒeɪsən / or / ˈdʒeɪˌsɒn /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of attribute–value pairs and arrays (or other serializable values).

  3. JSON streaming - Wikipedia

    en.wikipedia.org/wiki/JSON_streaming

    json-stream-es is a JavaScript/TypeScript library (frontend and backend) that can create and read newline-delimited JSON documents. ArduinoJson is a C++ library that supports line-delimited JSON. RecordStream A set of tools to manipulate line delimited JSON (generate, transform, collect statistics, and format results).

  4. YAML - Wikipedia

    en.wikipedia.org/wiki/YAML

    YAML (/ ˈ j æ m əl /, rhymes with camel [4]) was first proposed by Clark Evans in 2001, [15] who designed it together with Ingy döt Net [16] and Oren Ben-Kiki. [16]Originally YAML was said to mean Yet Another Markup Language, [17] because it was released in an era that saw a proliferation of markup languages for presentation and connectivity (HTML, XML, SGML, etc).

  5. Payload (computing) - Wikipedia

    en.wikipedia.org/wiki/Payload_(computing)

    Payload (computing) In computing and telecommunications, the payload is the part of transmitted data that is the actual intended message. Headers and metadata are sent only to enable payload delivery [1][2] and are considered overhead. In the context of a computer virus or worm, the payload is the portion of the malware which performs malicious ...

  6. JSONP - Wikipedia

    en.wikipedia.org/wiki/JSONP

    JSONP, or JSON-P (JSON with Padding), is a historical JavaScript technique for requesting data by loading a <script> element, [1] which is an element intended to load ordinary JavaScript. It was proposed by Bob Ippolito in 2005. [2] JSONP enables sharing of data bypassing same-origin policy, which disallows running JavaScript code to read media ...

  7. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Serialization. In computing, serialization (or serialisation) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a ...

  8. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers is an efficient cross platform serialization library for C++, C#, C, Go, Java, JavaScript, PHP, and Python. It was originally created at Google for game development and other performance-critical applications. ^ Kenton Varda (2014-06-17). "Cap'n Proto, FlatBuffers, and SBE". Retrieved 2017-06-15.

  9. Jinja (template engine) - Wikipedia

    en.wikipedia.org/wiki/Jinja_(template_engine)

    Jinja (template engine) Jinja is a web template engine for the Python programming language. It was created by Armin Ronacher and is licensed under a BSD License. Jinja is similar to the Django template engine but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox. It is a text-based template language ...