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The captured piece is thereby permanently removed from the game. [a] The king can be put in check but cannot be captured (see below). The king moves exactly one square horizontally, vertically, or diagonally. A special move with the king known as castling is allowed only once per player, per game (see below).
During castling, the king is shifted two squares toward a rook of the same color on the same rank, and the rook is transferred to the square crossed by the king. There are two forms of castling: [4] Castling kingside (short castling) consists of moving the king to g1 and the rook to f1 for White, or moving the king to g8 and the rook to f8 for ...
The king (♔, ♚) is the most important piece in the game of chess. It may move to any adjoining square; it may also perform, in tandem with the rook, a special move called castling. If a player's king is threatened with capture, it is said to be in check, and the player must remove the threat of capture immediately.
Castling is a king move, so the king must be touched first. If the rook is touched first instead, a rook move must be made. [b] If the player touches a rook at the same time as touching the king, the player must castle with that rook if it is legal to do so. If the player completes a two-square king move without touching a rook, the player must ...
Castling – special move available to each player once in the game (with restrictions, see below) where the king is moved two squares to the left or right and the rook on that side is moved to the other side of the king.
The first to occupy square e5, and then leave it, wins the game. From Mongolia. King of the Hill: In addition to checkmate, a legal move that moves one's own king to one of the center squares (d4, d5, e4, e5) wins. This is analogous to Sannin shogi's rule that allows a player to win by legally moving their king to the center. [76]
The names of the pieces and rules for movement are as follows: The king moves and captures like a standard chess king. There is no castling. The objective of the game is to capture the opposing king. Fast play with a chess clock usually makes declaration of checkmate a very rare thing to achieve in actual face to face play.
As in classical chess, each player may castle once per game, moving both the king and a rook in a single move; however, the castling rules were reinterpreted in Chess960 to support the different possible initial positions of king and rook. After castling, the final positions of king and rook are the same as in classical chess, namely: