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  2. Carrier-sense multiple access with collision detection

    en.wikipedia.org/wiki/Carrier-sense_multiple...

    CSMA/CD is a modification of pure carrier-sense multiple access (CSMA). CSMA/CD is used to improve CSMA performance by terminating transmission as soon as a collision is detected, thus shortening the time required before a retry can be attempted.

  3. Carrier-sense multiple access - Wikipedia

    en.wikipedia.org/wiki/Carrier-sense_multiple_access

    Carrier-sense multiple access with collision detection CSMA/CD is used to improve CSMA performance by terminating transmission as soon as a collision is detected, thus shortening the time required before a retry can be attempted. CSMA/CD is used by Ethernet. Carrier-sense multiple access with collision avoidance

  4. Carrier-sense multiple access with collision avoidance

    en.wikipedia.org/wiki/Carrier-sense_multiple...

    It is particularly important for wireless networks, where the alternative with collision detection CSMA/CD, is not possible due to wireless transmitters desensing (turning off) their receivers during packet transmission. CSMA/CA is unreliable due to the hidden node problem. [3] [4] CSMA/CA is a protocol that operates in the data link layer.

  5. Medium access control - Wikipedia

    en.wikipedia.org/wiki/Medium_access_control

    The most widespread multiple access method is the contention-based CSMA/CD used in Ethernet networks. This mechanism is only utilized within a network collision domain, for example, an Ethernet bus network or a hub-based star topology network.

  6. Channel access method - Wikipedia

    en.wikipedia.org/wiki/Channel_access_method

    The most common multiple access method is CSMA/CD, which is used in Ethernet. Although today's Ethernet installations use full-duplex connections directly to switches. CSMA/CD is still implemented to achieve compatibility with older repeater hubs.

  7. Collision avoidance (networking) - Wikipedia

    en.wikipedia.org/wiki/Collision_avoidance...

    CSMA/CD is a protocol used in Ethernet networks to regulate access to the network medium. Before transmitting data, a device using CSMA/CD first listens to the network to check if it is idle. If the network is busy, the device waits for a random amount of time before attempting to transmit again.

  8. Slot time - Wikipedia

    en.wikipedia.org/wiki/Slot_time

    In CSMA/CD networks such as Ethernet, the slot time is an upper limit on the acquisition of the medium, a limit on the length of a packet fragment generated by a collision, and the scheduling quantum for retransmission.

  9. Collision domain - Wikipedia

    en.wikipedia.org/wiki/Collision_domain

    On Ethernet using shared media, collisions are resolved using carrier-sense multiple access with collision detection (CSMA/CD) in which the competing packets are discarded and re-sent one at a time. This becomes a source of inefficiency in the network.