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  2. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  3. Cool Math Games - Wikipedia

    en.wikipedia.org/wiki/Cool_Math_Games

    1997; 27 years ago (1997) Written in. PHP, HTML and Adobe Flash. Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun ...

  4. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film (CGI). Their main uses are in video games (typically as middleware), in ...

  5. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Soft-body dynamics. Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films. Unlike in simulation of rigid bodies, the shape of soft bodies can change, meaning that the ...

  6. N-body simulation - Wikipedia

    en.wikipedia.org/wiki/N-body_simulation

    N. -body simulation. In physics and astronomy, an N-body simulation is a simulation of a dynamical system of particles, usually under the influence of physical forces, such as gravity (see n -body problem for other applications). N -body simulations are widely used tools in astrophysics, from investigating the dynamics of few-body systems like ...

  7. Smoothed-particle hydrodynamics - Wikipedia

    en.wikipedia.org/wiki/Smoothed-particle...

    Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating the mechanics of continuum media, such as solid mechanics and fluid flows. It was developed by Gingold and Monaghan [2] and Lucy [3] in 1977, initially for astrophysical problems. It has been used in many fields of research, including astrophysics, ballistics ...

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  9. Box2D - Wikipedia

    en.wikipedia.org/wiki/Box2D

    Box2D is a free open source 2-dimensional physics simulator engine written in C by Erin Catto and published under the MIT license. It has been used in Crayon Physics Deluxe, Limbo, Rolando, Incredibots, Angry Birds, Tiny Wings, Shovel Knight, Transformice, Happy Wheels, [3] and many online Flash games, [4] as well as iPhone, iPad and Android ...