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This is an accepted version of this page This is the latest accepted revision, reviewed on 20 January 2025. Video game series Tetris Tetris -like games have been created on a large variety of platforms, including TI-83 series graphical calculators. Genre(s) Puzzle Developer(s) "Various" with supervisor for The Tetris Company Publisher(s) Various Creator(s) Alexey Pajitnov Platform(s) Various ...
The games in this subgenre of puzzle video games are often called Tetris-like, as that game was one of the first of its kind. Objects fall from the top of the screen, which the player must maneuver into position. Fallen objects stack on top each other, ending the game when the playing field becomes too high.
A typical Tetris game screen. Tetris is a puzzle video game with a consistent general design across its numerous versions. [1] It consists of a rectangular field in which tetromino pieces, [b] seven geometric shapes consisting of four squares, descend from the top-center. During the descent, the player can move the piece horizontally and rotate ...
TetriNET plays like standard multiplayer Tetris but with a twist: clearing rows will cause special blocks to appear in the player's field. If a line containing a special block is cleared, then that special block is added to the player's inventory.
Pajitnov, who developed the first version of Tetris in 1984, was inspired by the puzzle game pentominoes, which involved piecing together certain shapes created by five squares.
As a variation of the Tetris concept, rather than having the objective of filling horizontal lines of blocks that descend from the top of the screen as tetrominos, the player matches the colors of the descending blocks (which include irregular tetromino shapes) to blocks already fixed on the game board, which causes blocks to disappear from the board when three blocks of the same color are ...
Tetris Worlds ' Game Boy Advance version was a runner-up for GameSpot ' s annual "Worst Game" award among console games, which went to Kabuki Warriors. [44] In the PS2, PC, and GBA versions, gameplay contained one major difference from a normal Tetris game. In classic Tetris, when a Tetrimino touches the bottom of the screen, it locks in place.