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  2. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    Map-Based Survival Game with PvP, Factions, Customization, Upgrades & Crafting. World of Warcraft: Active 3D Fantasy Pay-to-play 2004 Launcher Free-to-play until level 20 Wurm Online: Active 3D Medieval fantasy Freemium 2006 Sandbox game with hundreds of skills, multiple kingdoms, and a deep crafting system. Xsyon: Early access 3D Apocalyptic ...

  3. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    With no clear successor, Warcraft III modders created a variety of maps based on DotA and featuring different heroes. In 2003, after the release of WarCraft III: The Frozen Throne , a map creator named Meian [ 2 ] created a DotA variant closely modeled on Eul's map, but combining heroes from the many other versions of DotA that existed at the time.

  4. Warcraft - Wikipedia

    en.wikipedia.org/wiki/Warcraft

    Warcraft: Legends (2008 – 2009), a five-part graphic novel series, which is a continuation from The Sunwell Trilogy. World of Warcraft: Death Knight (December 1, 2009) World of Warcraft: Mage (June 1, 2010) World of Warcraft: Shaman (September 28, 2010) World of Warcraft: Shadow Wing. The Dragons of Outland (June 2010) Nexus Point (March 2011)

  5. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    Monster pioneered the approach of allowing players to build the game world, setting new puzzles or creating dungeons for other players to explore. [48] Monster, which comprised about 60,000 lines of code, had a lot of features which appeared to be designed to allow Colossal Cave Adventure to work in it.

  6. Warcraft: The Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Warcraft:_The_Roleplaying_Game

    In 2005, a second edition of the game rules called World of Warcraft: The Roleplaying Game was released, [5] renamed to tie in with the success of World of Warcraft.In "translating" WoW into a tabletop experience, this project sought to break the limitations of the computer-programmed Azeroth, in ways such as giving players the ability to complete quests with their own imagined methods and to ...

  7. Shin Megami Tensei: Imagine - Wikipedia

    en.wikipedia.org/wiki/Shin_Megami_Tensei:_Imagine

    Shin Megami Tensei: Imagine, [a] formerly known as Megami Tensei Online: Imagine, was a massively multiplayer online role-playing game (MMORPG) for Windows.It is part of the Megami Tensei series, and was developed by CAVE and later on GungHo Online Entertainment under license from the series creator Atlus.

  8. History of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/History_of_massively...

    Other differences compared to traditional MMORPGs include strictly PvP-only areas, a relatively short playtime requirement to access end-game content, instant world travel, and strategic PvP. The game is designed around the max level cap of level 20, so players will not run into the level-spreading problem when grouping.

  9. World of Warcraft: The War Within - Wikipedia

    en.wikipedia.org/wiki/World_of_Warcraft:_The_War...

    World of Warcraft: The War Within was announced at BlizzCon on November 3, 2023 as the first entry in the Worldsoul Saga trilogy, led by Chris Metzen. Alongside The War Within Blizzard Entertainment also announced a further two expansions: Midnight , and The Last Titan [ 10 ] with plans to release new expansions and patches faster than before.