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Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.
In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact: "either it will or will not be a match." The patterns generally have the form of either sequences or tree structures.
A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.
In the middle of the pattern there is a AN preceded by P, so it becomes the shift candidate. Shifting that AN to the right to line up with our match is a shift of 3. Index 3 & up: the matched suffixes do not match anything else in the pattern, but the trailing suffix AN matches the start of the pattern, so the shifts here are all 6. [6]
Commentz-Walter has two phases it must go through, these being a pre-computing phase and a matching phase. For the first phase, the Commentz-Walter algorithm uses a reversed pattern to build a pattern tree, this is considered the pre-computing phase. The second phase, known as the matching phase, takes into account the other two algorithms.
The Rete algorithm is widely used to implement matching functionality within pattern-matching engines that exploit a match-resolve-act cycle to support forward chaining and inferencing. It provides a means for many–many matching, an important feature when many or all possible solutions in a search network must be found.
The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates-Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given pattern, where approximate equality is defined in terms of Levenshtein distance – if the substring and pattern are within a given distance k of each ...
In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.