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  2. The Rise and Fall of the Great Powers - Wikipedia

    en.wikipedia.org/wiki/The_Rise_and_Fall_of_the...

    Kennedy argues that the strength of a Great Power can be properly measured only relative to other powers, and he provides a straightforward thesis: Great Power ascendancy (over the long term or in specific conflicts) correlates strongly to available resources and economic durability; military overstretch and a concomitant relative decline are the consistent threats facing powers whose ...

  3. Rise of Nations: Thrones and Patriots - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations:_Thrones...

    The rights to the assets and intellectual property of Rise of Nations, Thrones and Patriots, and Rise of Nations: Rise of Legends and the Big Huge Games trademark were sold in the bankruptcy auction of 38 Studios to Microsoft Studios on December 11, 2013. Gross proceeds of the auction totaled $320,000. [7] [28] [29]

  4. Category:Rise of Nations - Wikipedia

    en.wikipedia.org/wiki/Category:Rise_of_Nations

    Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. Help. Video games portal; Pages in category "Rise of Nations ...

  5. List of modern great powers - Wikipedia

    en.wikipedia.org/wiki/List_of_modern_great_powers

    This is an accepted version of this page This is the latest accepted revision, reviewed on 13 February 2025. List of great powers from the early modern period to the post-Cold War era Great powers are often recognized in an international structure such as the United Nations Security Council. A great power is a nation, state or empire that, through its economic, political and military strength ...

  6. Great power - Wikipedia

    en.wikipedia.org/wiki/Great_power

    A great power is a sovereign state that is recognized as having the ability and expertise to exert its influence on a global scale. Great powers characteristically possess military and economic strength, as well as diplomatic and soft power influence, which may cause middle or small powers to consider the great powers' opinions before taking actions of their own.

  7. International relations (1814–1919) - Wikipedia

    en.wikipedia.org/wiki/International_relations...

    The complete victory of the Japanese military surprised world observers. The consequences transformed the balance of power in East Asia, resulting in a reassessment of Japan's recent entry onto the world stage. It was the first major military victory in the modern era of an Asian power over a European one. [191]

  8. Rise of Nations - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations

    Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...

  9. Power (international relations) - Wikipedia

    en.wikipedia.org/wiki/Power_(international...

    Hard power refers to coercive tactics: the threat or use of armed forces, economic pressure or sanctions, assassination and subterfuge, or other forms of intimidation. Hard power is generally associated to the stronger of nations, as the ability to change the domestic affairs of other nations through military threats.