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World Conquest was a "fast paced simulation of combined arms conflict." [4] Each game comprised 12 players in a World War II setting, with players governing a nation on a 50×60 grid map with 30 types of available combat units. [5]
Computer Gaming World stated that while the computer version offered the convenience of an automated opponent for solitary players, the board game would likely be more fun for most because they would not have to crowd around the computer, which could not easily display the entire world at once. [2]
Colonial Conquest: 1985: AppII, ATR, ST, C64, PC98 Conquest strategy video game of the colonization of the late 1800s and early 1900s [9] Combat Leader: 1983: ATR, C64 A modern tactical warfare game focusing on combat between tanks and mechanized infantry [10] Computer Ambush: 1981: AppII, ATR, C64 A World War II squad level simulation. First ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 29 January 2025. 1957 map-based war board game Risk A game of Risk being played Publishers Hasbro Winning Moves Games USA Years active 1957–present Genres Strategy game Board game War game Players 2–6 Setup time 5–15 minutes Playing time 1–8 hours Chance Medium (5–6 dice, cards) Age range 10 ...
Download QR code; Print/export Download as PDF; ... World conquest video games (5 P) World War II grand strategy video games (1 C, 19 P) Pages in category "Computer ...
Seven Kingdoms (Chinese: 七王國; pinyin: Qī Wáng Guó) is a real-time strategy (RTS) video game developed by Trevor Chan of Enlight Software.The game enables players to compete against up to six other kingdoms allowing players to conquer opponents by defeating them in war (with troops or machines), capturing their buildings with spies, or offering opponents money for their kingdom.