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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
HTML5 is designed so that old browsers can safely ignore new HTML5 constructs. [8] In contrast to HTML 4.01, the HTML5 specification gives detailed rules for lexing and parsing, with the intent that compliant browsers will produce the same results when parsing incorrect syntax. [126]
HTML5 standard HTML web browser features Adobe Flash/AIR features Date started Work began in 2003 Working Draft as of 2011 [3] — Work began in 1996 Version 1 released in 1997 Desktop operating systems — AmigaOS, MorphOS, Apple macOS, Linux, Microsoft Windows: Apple macOS, Linux, Microsoft Windows: Mobile operating systems — * Android 2.3 ...
3 Graphical/visualization (canvas, SVG, or WebGL related) 4 GUI (Graphical user interface) and widget related Toggle GUI (Graphical user interface) and widget related subsection
Dynamic HTML, or DHTML, is a term which was used by some browser vendors to describe the combination of HTML, style sheets and client-side scripts (JavaScript, VBScript, or any other supported scripts) that enabled the creation of interactive and animated documents.
FlashCanvas is an implementation of the HTML5 Canvas API using an Adobe Flash plug-in. A rare commercial polyfill, it comes in a paid version, as well as a free version, which lacks a few advanced features like shadows.
W3Schools is a freemium educational website for learning coding online. [1] [2] Initially released in 1998, it derives its name from the World Wide Web but is not affiliated with the W3 Consortium. [3] [4] [unreliable source] W3Schools offers courses covering many aspects of web development. [5] W3Schools also publishes free HTML templates.
A JavaScript graphics library is a JavaScript library used to aid in the creation of graphics for either the HTML5 canvas element or SVG. Such a library eases the development and display of graphic elements like particles, motion, animation, plotting, and 3D graphics.