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A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.
In Python 2 (and most other programming languages), unless explicitly requested, x / y performed integer division, returning a float only if either input was a float. However, because Python is a dynamically-typed language, it was not always possible to tell which operation was being performed, which often led to subtle bugs, thus prompting the ...
The Zen of Python is a collection of 19 "guiding principles" for writing computer programs that influence the design of the Python programming language. [1] Python code that aligns with these principles is often referred to as "Pythonic". [2] Software engineer Tim Peters wrote this set of principles and posted it on the Python mailing list in ...
The expression was popular in the early days of computing. The first known use is in a 1957 syndicated newspaper article about US Army mathematicians and their work with early computers, [4] in which an Army Specialist named William D. Mellin explained that computers cannot think for themselves, and that "sloppily programmed" inputs inevitably lead to incorrect outputs.
In Python, if a name is intended to be "private", it is prefixed by one or two underscores. Private variables are enforced in Python only by convention. Names can also be suffixed with an underscore to prevent conflict with Python keywords. Prefixing with double underscores changes behaviour in classes with regard to name mangling.
The input–process–output (IPO) model, or input-process-output pattern, is a widely used approach in systems analysis and software engineering for describing the structure of an information processing program or other process.
An interaction technique, user interface technique or input technique is a combination of hardware and software elements that provides a way for computer users to accomplish a single task. For example, one can go back to the previously visited page on a Web browser by either clicking a button , pressing a key , performing a mouse gesture or ...
Duck typing is similar to, but distinct from, structural typing.Structural typing is a static typing system that determines type compatibility and equivalence by a type's structure, whereas duck typing is dynamic and determines type compatibility by only that part of a type's structure that is accessed during runtime.