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  2. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Each Subslice contains 8 EUs (two of which are disabled in GT1) and a sampler (4 tex/clk), and has 64 KB shared memory. Intel Quick Sync Video; For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT.

  3. Dynamic video memory technology - Wikipedia

    en.wikipedia.org/wiki/Dynamic_video_memory...

    The amount of video memory is dependent upon the amount of pre-allocated video memory plus DVMT allocation. DVMT, as its name implies, dynamically allocates system memory for use as video memory to ensure more available resources for 2D/3D graphics performance, e.g. for graphically demanding games.

  4. Intel Quick Sync Video - Wikipedia

    en.wikipedia.org/wiki/Intel_Quick_Sync_Video

    Quick Sync was first unveiled at Intel Developer Forum 2010 (September 13) but, according to Tom's Hardware, Quick Sync had been conceptualized five years before that. [1] The older Clarkdale microarchitecture had hardware video decoding support, but no hardware encoding support; [5] it was known as Intel Clear Video. Version 1 (Sandy Bridge)

  5. Intel GMA - Wikipedia

    en.wikipedia.org/wiki/Intel_GMA

    Intel describes this as "a flexible, programmable architecture that supports shader-based technology, 2D, 3D and advanced 3D graphics, high-definition video decode, and image processing. Features include screen tiling, internal true color processing, zero overhead anti-aliasing, programmable shader 3D accelerator, and 32-bit floating-point ...

  6. Fillrate - Wikipedia

    en.wikipedia.org/wiki/Fillrate

    In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. [1] Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing ...

  7. Graphics address remapping table - Wikipedia

    en.wikipedia.org/wiki/Graphics_address_remapping...

    A GART is used as a means of data exchange between the main memory and video memory through which buffers (i.e. paging/swapping) of textures, polygon meshes and other data are loaded, but can also be used to expand the amount of video memory available for systems with only integrated or shared graphics (i.e. no discrete or inbuilt graphics ...

  8. Intel Xe - Wikipedia

    en.wikipedia.org/wiki/Intel_Xe

    Intel's first attempt at a dedicated graphics card was the Intel740, [9] released in February 1998. The Intel740 was considered unsuccessful due to its performance which was lower than market expectations, causing Intel to cease development on future discrete graphics products. However, its technology lived on in the Intel Extreme Graphics ...

  9. Intel740 - Wikipedia

    en.wikipedia.org/wiki/Intel740

    A mainboard with Intel i740 Intel I740 4MB AGP complete in box A Intel740 PCI video card from Real3D. The Intel740, or i740 (codenamed Auburn), is a 350 nm graphics processing unit using an AGP interface released by Intel on February 12, 1998. [1]

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