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Ghost Town is a text adventure developed by Adventure International and released in 1980. It is part of the Adventure series of games developed by Scott Adams , preceded by Adventureland , Pirate Adventure , and Strange Odyssey .
Adventure is a series of fourteen text adventure and graphic adventure games primarily written by Scott Adams and published by Adventure International. [ 1 ] [ 2 ] Some of the games were first published by the TRS-80 Software Exchange in 1978-79 before Adventure International was formed.
After the success of Adams' first text adventure, Adventureland, other games followed rapidly, with Adventure International (or "AI") releasing about two games a year. Initially the games were drawn from the founders' imaginations, with themes ranging from fantasy to horror and sometimes science fiction. Some of the later games were written by ...
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According to PC Data, North American retail sales of Showdown in Ghost Town reached 93,766 units during 2001 alone, while Phantom of the Knight sold 81,154 and Jinx at the Sphinx 62,514 in the same period. [1] In the United States alone, Phantom of the Knight sold 290,000 copies and earned $5.9 million by August 2006.
Presented in both first and third-person perspectives, The Lost Crown is a point-and-click game, featuring puzzles, conversations, and inventory based interaction. The game follows the adventure of Nigel Danvers, as he wanders the harbor town of Saxton and the surrounding countryside, armed with a small arsenal of ghost-hunting gadgets.
The Town with No Name: 1992: Amiga CDTV, MS-DOS: On-Line Entertainment Ltd., Prism Leisure Corporation: Point-and-click adventure with VERY garish graphics. The Westerner: 2003: Windows: Planeta DeAgostini: Graphic adventure game. The Yukon Trail: 1994: Windows, System 7: MECC: Educational point-and-click adventure game about the Klondike Gold ...
Notable graphic adventure games of the 1980s Game Developer Publisher System Date released Notes Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems