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The development team approached Bloodlines as a unique Castlevania experience tailor-made for the Genesis. In this sense, the gameplay was made more fast and action-oriented. Writer Toshiki Yamamura also took creative liberties to craft what he viewed was a new chapter in the Castlevania saga.
The compilation includes the NES versions of Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse, and Kid Dracula along with Castlevania: The Adventure (Game Boy), Castlevania II: Belmont's Revenge (Game Boy), Castlevania: Bloodlines (Genesis) and Super Castlevania IV (SNES). Developed by M2.
GameCenter CX (ゲームセンターCX, Gēmu Sentā Shī Ekkusu), also known as Retro Game Master in other regions, is a Japanese gaming-variety show television program produced by Fuji Television and Gascoin Company [].
Castlevania III: Dracula's Curse is the third installment in the Castlevania video game series. It is a prequel to the original game , set a few centuries before its events. The game's protagonist is Trevor Belmont , an ancestor of Simon .
Castlevania, known in Japan as Akumajō Dracula, [a] [6] is a 1986 action-platform game developed and published by Konami.It was originally released in Japan for the Famicom Disk System in September 1986, [7] before being ported to cartridge format and released in North America for the Nintendo Entertainment System (NES) in 1987 and in Europe in 1988.
John Morris, known as Johnny Morris (ジョニー・モリス, Jonī Morisu) in Japan, made an appearance in a single Castlevania game, Castlevania: Bloodlines. He is a descendant of the Belmont family, and wields the Vampire Killer whip, much like his ancestors.
Assassin's Creed: Bloodlines, a 2009 PSP game set after the first Assassin's Creed game; Castlevania: Bloodlines, a 1994 Castlevania video game; Vampire: The Masquerade – Bloodlines, a 2004 computer game based on the World of Darkness setting by White Wolf; Blood Lines, a 1999 PlayStation game developed by Radical Entertainment
Time Extension placed Vampire Killer fourth last on its list of ranked Castlevania games. It was described that it "is a rather unusual attempt to expand the original game in new and interesting ways, and proves that right from the beginning, Konami was clearly aware that Castlevania was a franchise which could easily evolve beyond its action-platforming origins.