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  2. Outline of web design and web development - Wikipedia

    en.wikipedia.org/wiki/Outline_of_web_design_and...

    The different areas of web design include web graphic design; interface design; authoring, including standardized code and proprietary software; user experience design; and search engine optimization. Often many individuals will work in teams covering different aspects of the design process, although some designers will cover them all. [1]

  3. Logo - Wikipedia

    en.wikipedia.org/wiki/Logo

    Three logos: NASA, IBM by Paul Rand and the International Bureau of Weights and Measures. Coat of arms of the Chiswick Press. A logo (abbreviation of logotype; [1] from Ancient Greek λόγος (lógos) 'word, speech' and τύπος (túpos) 'mark, imprint') is a graphic mark, emblem, or symbol used to aid and promote public identification and recognition.

  4. Icon design - Wikipedia

    en.wikipedia.org/wiki/Icon_design

    Icon design is the process of designing a graphic symbol that represents some real, fantasy or abstract motive, entity or action. In the context of software applications , an icon often represents a program , a function, data or a collection of data on a computer system.

  5. Design - Wikipedia

    en.wikipedia.org/wiki/Design

    Design is also a part of general education, for example within the curriculum topic, Design and Technology. The development of design in general education in the 1970s created a need to identify fundamental aspects of 'designerly' ways of knowing, thinking, and acting, which resulted in establishing design as a distinct discipline of study. [9]

  6. Wikipedia:Logos - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Logos

    Logos should not be used in contexts which are, taken as a whole, strongly negative. It is generally acceptable to use a logo in an article about what the logo represents (such as a company or organization), or in an article discussing the logo itself, its history and evolution, or the visual style of the logo's creator.

  7. Design for All (in ICT) - Wikipedia

    en.wikipedia.org/wiki/Design_for_All_(in_ICT)

    Design for All in the context of information and communications technology (ICT) is the conscious and systematic effort to proactively apply principles, methods and tools to promote universal design in computer-related technologies, including Internet-based technologies, thus avoiding the need for a posteriori adaptations, or specialised design.

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